#include <Elementary.h>
#define TABLE "example/table"
#define BOX "example/box"
#define TITLE "example/title"
#define SWALLOW "example/custom"
static const char *images[] = { "home", "close", "arrow_up", "arrow_down", NULL };
struct _App {
int current;
};
static void
{
struct _App *app = data;
printf("signal received\n");
if (!strcmp("elm,action,back", emission))
app->current--;
else if (!strcmp("elm,action,next", emission))
app->current++;
if (app->current < 0)
app->current = (sizeof(images) / sizeof(images[0])) - 2;
else if (images[app->current] == NULL)
app->current = 0;
}
EAPI_MAIN int
{
struct _App app;
app.current = 0;
layout, "layout", "application", "content-back-next"))
fprintf(stderr, "Failed to set layout");
evas_object_resize(win, 320, 320);
return 0;
}
quit when the application's last window is closed
Definition: elm_general.h:248
EAPI Eina_Bool elm_layout_theme_set(Evas_Object *obj, const char *klass, const char *group, const char *style)
Set the edje group from the elementary theme that will be used as layout.
Definition: efl_ui_layout.c:3316
#define EINA_UNUSED
Definition: eina_types.h:321
Evas_Object * elm_object_part_content_get(const Evas_Object *obj, const char *part)
Get the content on a part of a given container widget.
Definition: elm_main.c:1597
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:292
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
Evas_Object * elm_icon_add(Evas_Object *parent)
Add a new icon object to the parent.
Definition: elm_icon.c:606
void elm_object_part_content_set(Evas_Object *obj, const char *part, Evas_Object *content)
Set the content on part of a given container widget.
Definition: elm_main.c:1590
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1385
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9199
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
#define EINA_TRUE
Definition: eina_types.h:508
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1408
void elm_object_signal_callback_add(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data)
Add a callback for a signal emitted by widget edje object.
Definition: elm_main.c:1891
EAPI Evas_Object * elm_layout_add(Evas_Object *parent)
Add a new layout to the parent.
Definition: efl_ui_layout.c:3003
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8899
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6146
Eina_Bool elm_icon_standard_set(Evas_Object *obj, const char *name)
Set the icon by icon standards names.
Definition: elm_icon.c:878
under which circumstances the application should quit automatically.
Definition: elm_general.h:227