openscenegraph
Classes | Functions
osgTerrain Namespace Reference

Classes

class  CompositeLayer
 
class  ContourLayer
 
class  GeometryTechnique
 
class  HeightFieldLayer
 
class  ImageLayer
 
class  Layer
 
class  Locator
 
struct  NoDataValue
 
class  ProxyLayer
 
class  SwitchLayer
 
class  Terrain
 
class  TerrainNeighbours
 
class  TerrainTechnique
 
class  TerrainTile
 
class  TileID
 
struct  ValidDataOperator
 
struct  ValidRange
 
class  WhiteListTileLoadedCallback
 

Functions

OSGTERRAIN_EXPORT void extractSetNameAndFileName (const std::string &compoundstring, std::string &setname, std::string &filename)
 
OSGTERRAIN_EXPORT std::string createCompoundSetNameAndFileName (const std::string &setname, const std::string &filename)
 

Detailed Description

The osgTerrain library is a NodeKit that provides geospecifc terrain rendering support.

Function Documentation

◆ createCompoundSetNameAndFileName()

OSGTERRAIN_EXPORT std::string osgTerrain::createCompoundSetNameAndFileName ( const std::string &  setname,
const std::string &  filename 
)

Create a compound string in the form set:setname:filename, or just filename if setname is "".

◆ extractSetNameAndFileName()

OSGTERRAIN_EXPORT void osgTerrain::extractSetNameAndFileName ( const std::string &  compoundstring,
std::string &  setname,
std::string &  filename 
)

Extact the setname and filename from a compound string in the from set:setname:filename". Returns a setname of "" when non set:setname: entry is present.